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Skyrim's Iron Helmet FanMade

Restoration Skyrim's Iron Helmet high poly mesh from low poly for more detailed texture for game and 3D Printing.

Highpoly model in Zbrush

Highpoly model in Zbrush

In-Game retextured helmet. I Bake normal map, AO and Cavity for texture with more high resolution. I tried make Diffuse and Specular Maps maximum authentic. Original Diffuse map I use as reference for  base color spots for helmet's iron metal and horns.

In-Game retextured helmet. I Bake normal map, AO and Cavity for texture with more high resolution. I tried make Diffuse and Specular Maps maximum authentic. Original Diffuse map I use as reference for base color spots for helmet's iron metal and horns.